The Barabar App

Money is rarely just about numbers. It is also about comfort, trust, and social balance. This project explores the everyday friction people face while managing shared expenses and reimagines the experience beyond simple calculations. Designed during a time-bound hackathon, the app focuses on making expense sharing feel fair, low effort, and socially comfortable. Grounded in user research, behavioral insights, and iterative prototyping, the solution addresses how people actually split costs in real life, factoring in small spends, delayed entries, group dynamics, and emotional hesitation rather than treating money as a purely transactional problem.

MODULE

UXpert | 2nd runner up

DELIVERABLES

Mobile Application

Year

2026

Duration

5 days

The Barabar App

Money is rarely just about numbers. It is also about comfort, trust, and social balance. This project explores the everyday friction people face while managing shared expenses and reimagines the experience beyond simple calculations. Designed during a time-bound hackathon, the app focuses on making expense sharing feel fair, low effort, and socially comfortable. Grounded in user research, behavioral insights, and iterative prototyping, the solution addresses how people actually split costs in real life, factoring in small spends, delayed entries, group dynamics, and emotional hesitation rather than treating money as a purely transactional problem.

MODULE

UXpert | 2nd runner up

DELIVERABLES

Mobile Application

Year

2026

Duration

5 days

The Barabar App

Money is rarely just about numbers. It is also about comfort, trust, and social balance. This project explores the everyday friction people face while managing shared expenses and reimagines the experience beyond simple calculations. Designed during a time-bound hackathon, the app focuses on making expense sharing feel fair, low effort, and socially comfortable. Grounded in user research, behavioral insights, and iterative prototyping, the solution addresses how people actually split costs in real life, factoring in small spends, delayed entries, group dynamics, and emotional hesitation rather than treating money as a purely transactional problem.

MODULE

UXpert | 2nd runner up

DELIVERABLES

Mobile Application

Year

2026

Duration

5 days

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