The Barabar App
Money is rarely just about numbers. It is also about comfort, trust, and social balance. This project explores the everyday friction people face while managing shared expenses and reimagines the experience beyond simple calculations. Designed during a time-bound hackathon, the app focuses on making expense sharing feel fair, low effort, and socially comfortable. Grounded in user research, behavioral insights, and iterative prototyping, the solution addresses how people actually split costs in real life, factoring in small spends, delayed entries, group dynamics, and emotional hesitation rather than treating money as a purely transactional problem.
MODULE
UXpert | 2nd runner up
DELIVERABLES
Mobile Application
Year
2026
Duration
5 days
The Barabar App
Money is rarely just about numbers. It is also about comfort, trust, and social balance. This project explores the everyday friction people face while managing shared expenses and reimagines the experience beyond simple calculations. Designed during a time-bound hackathon, the app focuses on making expense sharing feel fair, low effort, and socially comfortable. Grounded in user research, behavioral insights, and iterative prototyping, the solution addresses how people actually split costs in real life, factoring in small spends, delayed entries, group dynamics, and emotional hesitation rather than treating money as a purely transactional problem.
MODULE
UXpert | 2nd runner up
DELIVERABLES
Mobile Application
Year
2026
Duration
5 days
The Barabar App
Money is rarely just about numbers. It is also about comfort, trust, and social balance. This project explores the everyday friction people face while managing shared expenses and reimagines the experience beyond simple calculations. Designed during a time-bound hackathon, the app focuses on making expense sharing feel fair, low effort, and socially comfortable. Grounded in user research, behavioral insights, and iterative prototyping, the solution addresses how people actually split costs in real life, factoring in small spends, delayed entries, group dynamics, and emotional hesitation rather than treating money as a purely transactional problem.
MODULE
UXpert | 2nd runner up
DELIVERABLES
Mobile Application
Year
2026
Duration
5 days








