
Pipe.Bot
This project explores a narrative-driven XR simulation where learning happens through hands-on problem solving rather than instruction. Set in a small town, players step into the role of a repair robot trained by an aging master plumber, gradually learning core plumbing concepts through increasingly complex repair tasks. The experience emphasizes intuitive interactions, familiar environments, and skill-based progression, blending simulation, storytelling, and vocational training into an engaging and practical learning system.
MODULE
Gaming & XR
DELIVERABLES
Game Prototype
Year
2025
Duration
2 weeks
Pipe.Bot
This project explores a narrative-driven XR simulation where learning happens through hands-on problem solving rather than instruction. Set in a small town, players step into the role of a repair robot trained by an aging master plumber, gradually learning core plumbing concepts through increasingly complex repair tasks. The experience emphasizes intuitive interactions, familiar environments, and skill-based progression, blending simulation, storytelling, and vocational training into an engaging and practical learning system.
MODULE
Gaming & XR
DELIVERABLES
Game Prototype
Year
2025
Duration
2 weeks
Pipe.Bot
This project explores a narrative-driven XR simulation where learning happens through hands-on problem solving rather than instruction. Set in a small town, players step into the role of a repair robot trained by an aging master plumber, gradually learning core plumbing concepts through increasingly complex repair tasks. The experience emphasizes intuitive interactions, familiar environments, and skill-based progression, blending simulation, storytelling, and vocational training into an engaging and practical learning system.
MODULE
Gaming & XR
DELIVERABLES
Game Prototype
Year
2025
Duration
2 weeks






























