Pipe.Bot

This project explores a narrative-driven XR simulation where learning happens through hands-on problem solving rather than instruction. Set in a small town, players step into the role of a repair robot trained by an aging master plumber, gradually learning core plumbing concepts through increasingly complex repair tasks. The experience emphasizes intuitive interactions, familiar environments, and skill-based progression, blending simulation, storytelling, and vocational training into an engaging and practical learning system.

MODULE

Gaming & XR

DELIVERABLES

Game Prototype

Year

2025

Duration

2 weeks

Pipe.Bot

This project explores a narrative-driven XR simulation where learning happens through hands-on problem solving rather than instruction. Set in a small town, players step into the role of a repair robot trained by an aging master plumber, gradually learning core plumbing concepts through increasingly complex repair tasks. The experience emphasizes intuitive interactions, familiar environments, and skill-based progression, blending simulation, storytelling, and vocational training into an engaging and practical learning system.

MODULE

Gaming & XR

DELIVERABLES

Game Prototype

Year

2025

Duration

2 weeks

Pipe.Bot

This project explores a narrative-driven XR simulation where learning happens through hands-on problem solving rather than instruction. Set in a small town, players step into the role of a repair robot trained by an aging master plumber, gradually learning core plumbing concepts through increasingly complex repair tasks. The experience emphasizes intuitive interactions, familiar environments, and skill-based progression, blending simulation, storytelling, and vocational training into an engaging and practical learning system.

MODULE

Gaming & XR

DELIVERABLES

Game Prototype

Year

2025

Duration

2 weeks

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